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The Console is Wardin’s off-rail control plane — everything that changes how requests get handled, as opposed to the Request Path rail, which only shows you what already happened to a request. Open it from the CONSOLE button in the header, or the square node next to the six rail diamonds.

Placement rule

Every screen in the product answers exactly one of two questions, and that answer decides where it lives:
  • “What happened to a request?” → a rail stage (INGRESS, POLICY, ROUTE, LEDGER, EVIDENCE, OUTCOMES).
  • “How do requests get handled, or what does the org offer as a capability?” → a Console section.
A rail stage can still surface a read-only glance of a Console value — for example, ROUTE shows the live cache similarity threshold and per-key spend — but changing that value always happens in the Console, never on the rail.

Console groups

Console sections are organized into three groups:

Shipped vs. roadmap

Every Console section is honestly labeled — a section that isn’t built yet is marked SOON, never presented as if it were live.
This table mirrors the Console’s own section index in the app — if a section here says SOON, the in-product Console shows the same dashed placeholder rather than a working control.